Arlinn, the Pack's Hope // Arlinn, the Moon's Fury
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Arlinn, the Pack's Hope

Legendary Planeswalker — Arlinn

2RG

Daybound (If a player casts no spells during their own turn, it becomes night next turn.) +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it. −3: Create two 2/2 green Wolf creature tokens.

Arlinn, the Moon's Fury

Legendary Planeswalker — Arlinn

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) +2: Add {R}{G}. 0: Until end of turn, Arlinn becomes a 5/5 Werewolf creature with trample, indestructible, and haste.

Legality

Duel
Brawl
Penny
Predh
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Standardbrawl
Paupercommander

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