Daru Spiritualist
{1}{W}
Creature — Human Cleric
Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
Legality
Commander: Legal
Standard: Not legal
Alchemy: Not legal
Brawl: Not legal
Historic: Not legal
Legacy: Legal
Modern: Not legal
Oathbreaker: Legal
Pauper: Legal
Penny: Not legal
Pioneer: Not legal
Timeless: Not legal
Vintage: Legal
- Legal
- Not legal
- Banned
- Restricted
- Unknown
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