
Counters Matter
Die Young
{1}{B}
Sorcery
Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.
Legality
Commander: Legal
Standard: Not legal
Alchemy: Not legal
Brawl: Legal
Historic: Legal
Legacy: Legal
Modern: Legal
Oathbreaker: Legal
Pauper: Legal
Penny: Not legal
Pioneer: Legal
Timeless: Legal
Vintage: Legal
- Legal
- Not legal
- Banned
- Restricted
- Unknown
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