Emerald Collector
{1}{U}
Creature — Human Pirate
Whenever Emerald Collector deals combat damage to a player, draw a card. When you draw your third card in a turn, conjure a card named Mox Emerald into your hand. This ability triggers only once. {2}{G}: Emerald Collector has base power and toughness 4/4 until end of turn.
Legality
Commander: Not legal
Standard: Not legal
Alchemy: Not legal
Brawl: Legal
Historic: Legal
Legacy: Not legal
Modern: Not legal
Oathbreaker: Not legal
Pauper: Not legal
Penny: Not legal
Pioneer: Not legal
Timeless: Legal
Vintage: Not legal
- Legal
- Not legal
- Banned
- Restricted
- Unknown
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