
CantripCard Advantage
False Dawn
{1}{W}
Sorcery
Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color. Draw a card.
Legality
Commander: Legal
Standard: Not legal
Alchemy: Not legal
Brawl: Not legal
Historic: Not legal
Legacy: Legal
Modern: Not legal
Oathbreaker: Legal
Pauper: Not legal
Penny: Legal
Pioneer: Not legal
Timeless: Not legal
Vintage: Legal
- Legal
- Not legal
- Banned
- Restricted
- Unknown
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