
Card AdvantageGrants Haste
First Day of Class
{1}{R}
Instant
Whenever a creature you control enters this turn, put a +1/+1 counter on it and it gains haste until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Legality
Commander: Legal
Standard: Not legal
Alchemy: Not legal
Brawl: Legal
Historic: Legal
Legacy: Legal
Modern: Legal
Oathbreaker: Legal
Pauper: Legal
Penny: Not legal
Pioneer: Legal
Timeless: Legal
Vintage: Legal
- Legal
- Not legal
- Banned
- Restricted
- Unknown
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