Hinterland Hermit // Hinterland Scourge
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Hinterland Hermit

Creature — Human Werewolf

1R

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Hinterland Scourge

Creature — Werewolf

This creature must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Legality

Duel
Brawl
Penny
Predh
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Standardbrawl
Paupercommander

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