Ill-Tempered Loner
Creature — Human Werewolf
Whenever this creature is dealt damage, it deals that much damage to any target. {1}{R}: This creature gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Howlpack Avenger
Creature — Werewolf
Whenever a permanent you control is dealt damage, this creature deals that much damage to any target. {1}{R}: This creature gets +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Legality
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