Intervention Pact

{0}

Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.

Legality

Commander: Legal

Standard: Not legal

Alchemy: Not legal

Brawl: Not legal

Historic: Not legal

Legacy: Legal

Modern: Legal

Oathbreaker: Legal

Pauper: Not legal

Penny: Legal

Pioneer: Not legal

Timeless: Not legal

Vintage: Legal

  • Legal
  • Not legal
  • Banned
  • Restricted
  • Unknown

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