Kruin Outlaw
{1}{R}{R}
Creature — Human Rogue Werewolf
First strike At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Terror of Kruin Pass
Creature — Werewolf
Double strike Werewolves you control have menace. (A creature with menace can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Legality
Commander: Legal
Standard: Not legal
Alchemy: Not legal
Brawl: Legal
Historic: Legal
Legacy: Legal
Modern: Legal
Oathbreaker: Legal
Pauper: Not legal
Penny: Legal
Pioneer: Not legal
Timeless: Legal
Vintage: Legal
- Legal
- Not legal
- Banned
- Restricted
- Unknown
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