Kruin Outlaw

{1}{R}{R}

Creature — Human Rogue Werewolf

First strike At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Terror of Kruin Pass

Creature — Werewolf

Double strike Werewolves you control have menace. (A creature with menace can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Legality

Commander: Legal

Standard: Not legal

Alchemy: Not legal

Brawl: Legal

Historic: Legal

Legacy: Legal

Modern: Legal

Oathbreaker: Legal

Pauper: Not legal

Penny: Legal

Pioneer: Not legal

Timeless: Legal

Vintage: Legal

  • Legal
  • Not legal
  • Banned
  • Restricted
  • Unknown

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