Prisoner's Dilemma

{3}{R}{R}

Sorcery

Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence. Flashback {5}{R}{R}

Legality

Commander: Legal

Standard: Not legal

Alchemy: Not legal

Brawl: Not legal

Historic: Not legal

Legacy: Legal

Modern: Not legal

Oathbreaker: Legal

Pauper: Not legal

Penny: Not legal

Pioneer: Not legal

Timeless: Not legal

Vintage: Legal

  • Legal
  • Not legal
  • Banned
  • Restricted
  • Unknown

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