Sidequest: Play Blitzball
{2}{R}
Enchantment
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
World Champion, Celestial Weapon
Legendary Artifact — Equipment
Double Overdrive — Equipped creature gets +2/+0 and has double strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Legality
Commander: Legal
Standard: Legal
Alchemy: Legal
Brawl: Legal
Historic: Legal
Legacy: Legal
Modern: Legal
Oathbreaker: Legal
Pauper: Not legal
Penny: Not legal
Pioneer: Legal
Timeless: Legal
Vintage: Legal
- Legal
- Not legal
- Banned
- Restricted
- Unknown
Cards Similar to Sidequest: Play Blitzball // World Champion, Celestial Weapon
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